Quick Answer
Velocity is distance divided by time: v = d ÷ t. Running 100 m in 9.58 seconds is 100 ÷ 9.58 = 10.4384 m/s, or about 37.58 km/h. With constant acceleration, final velocity is v = u + at, so an object dropped from rest is moving 9.81 × 3 = 29.43 m/s after 3 seconds.
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Table of Contents
- Velocity Calculator
- Quick Answer
- Related Calculators
- How This Velocity Calculator Works
- How to Use the Velocity Calculator
- Core Formulas
- Key Terms
- Worked Example
- Real-Life Examples
- Velocity vs Acceleration
- Common Speeds
- Speed vs Velocity
- Velocity Units and Conversions
- Common Mistakes to Avoid
- Frequently Asked Questions
- References & Sources
How This Velocity Calculator Works
Choose what you want to find. To get velocity, enter a distance and a time. To get distance, enter a velocity and a time. To get time, enter a distance and a velocity. For motion with steady acceleration, such as a falling object or a car speeding up, choose final velocity and enter the starting velocity, the acceleration and the time.
You can mix units: enter miles and hours, or feet and seconds. The calculator turns everything into meters and seconds, works out the answer, and then shows it in m/s, km/h, mph and ft/s, with every step.
Quick explanation: velocity tells you how fast something moves and in which direction.
- Average velocity: displacement ÷ time.
- Final velocity: starting velocity + acceleration × time.
- SI unit: meters per second (m/s).
How to Use the Velocity Calculator
- Choose what to solve for: velocity, distance, time or final velocity.
- Enter the values shown, such as distance and time.
- Pick the unit for each value.
- Press Calculate.
- Read the answer in several units and follow the steps.
Core Formulas
- Average velocity: v = Δx ÷ Δt
- Distance: d = v × t
- Time: t = d ÷ v
- Final velocity: v = u + a × t
- Distance with acceleration: s = u × t + ½ × a × t²
- Without time: v² = u² + 2 × a × s
u is the initial velocity, a the acceleration and t the time. These motion equations only hold when the acceleration stays the same the whole time.
Key Terms
- Velocity: the rate of change of position, with a direction.
- Speed: how fast something moves, without a direction.
- Displacement: the straight-line change in position from start to end.
- Acceleration: the rate of change of velocity, in m/s².
- Initial velocity (u): the velocity at the start of the time period.
Worked Example
A car drives at a steady 60 mph for 2 hours. How far does it go?
- 60 mph = 60 × 0.44704 = 26.8224 m/s
- 2 hours = 7,200 seconds
- d = 26.8224 × 7,200 = 193121.28 m = 193.1213 km, which is 120 miles
Now a ball is dropped from rest. Gravity speeds it up by 9.81 m/s every second, so after 3 seconds v = 0 + 9.81 × 3 = 29.43 m/s, and it has fallen ½ × 9.81 × 3² = 44.145 m (ignoring air resistance).
Real-Life Examples
- Sprinting: 100 m in 9.58 s is 10.4384 m/s, or 23.35 mph.
- Road trips: 300 km at 100 km/h takes 3 hours.
- Falling objects: after 2 s of free fall from rest, a stone moves at 19.62 m/s.
- Braking: a car at 25 m/s slowing at −5 m/s² stops after 5 s and travels 62.5 m.
Velocity vs Acceleration
- Velocity: how fast position changes, in m/s.
- Acceleration: how fast velocity changes, in m/s².
- Link: a = (v − u) ÷ t, so you can find one from the other.
Common Speeds
| Example | m/s | km/h | mph |
|---|---|---|---|
| Walking | 1.4 | 5 | 3.1 |
| Cycling | 5.5 | 19.8 | 12.3 |
| Top sprinter | 10.44 | 37.6 | 23.4 |
| City driving (50 km/h) | 13.89 | 50 | 31.1 |
| Highway (70 mph) | 31.29 | 112.7 | 70 |
| Sound in air at 20 °C | 343 | 1234.8 | 767.3 |
Speed vs Velocity
- Speed is how fast something moves. It has no direction and is never negative.
- Velocity is speed in a given direction. It can be negative when an object moves backward.
- Average speed uses the total path length. Average velocity uses the straight-line change in position.
- A runner who does one full lap of a 400 m track has an average speed above zero but an average velocity of zero, because they finish where they started.
Velocity Units and Conversions
Scientists use meters per second. Road signs use km/h or mph, and engineers in the US often use feet per second. The conversions are exact because the foot and mile are defined in meters.
- 1 m/s = 3.6 km/h = 2.2369 mph = 3.2808 ft/s
- 1 mph = 0.44704 m/s = 1.609344 km/h
- 1 km/h = 0.2778 m/s
For quick mental maths, multiply m/s by about 2.24 to get mph, or by 3.6 to get km/h.
Common Mistakes to Avoid
- Mixing units. Kilometers and seconds give km/s, not km/h. Convert first or pick the units here.
- Confusing speed and velocity. A round trip has zero average velocity.
- Using v = d ÷ t with changing speed. It gives the average, not the speed at a moment.
- Forgetting the sign of acceleration. Slowing down needs a negative a.
- Using v = u + at when acceleration changes. The formula assumes it stays constant.
Frequently Asked Questions
Average velocity = displacement ÷ time, or v = d ÷ t for straight-line travel in one direction.
With constant acceleration, v = u + at: starting velocity plus acceleration times time.
The SI unit is meters per second (m/s). km/h, mph and ft/s are also common.
No. Speed has no direction. Velocity does, and it can be negative.
Multiply by 3.6. For mph, divide by 0.44704.
Yes. A negative velocity means the object moves in the opposite direction to the one you called positive.
Multiply them: d = v × t. Choose Distance in the calculator.
Divide the distance by the velocity: t = d ÷ v. Choose Time in the calculator.
Near Earth's surface, about 9.81 m/s², ignoring air resistance.
For constant acceleration it is (u + v) ÷ 2, the average of the start and end velocities.
The calculator gives the average over the whole time. A speedometer shows the speed at one moment.
It gives the average speed along the path. Velocity in circular motion keeps changing direction.
References & Sources
| Source | Used For | Link |
|---|---|---|
| OpenStax, College Physics 2e, 2.3 Time, Velocity, and Speed | Definitions of average velocity and speed. | https://openstax.org/books/college-physics-2e/pages/2-3-time-velocity-and-speed |
| OpenStax, College Physics 2e, 2.5 Motion Equations for Constant Acceleration | v = v₀ + at and the other motion equations. | https://openstax.org/books/college-physics-2e/pages/2-5-motion-equations-for-constant-acceleration-in-one-dimension |
| NIST, SP 811 Appendix B.8, Conversion factors | Exact inch, foot and mile conversions used for the units. | https://www.nist.gov/pml/special-publication-811/nist-guide-si-appendix-b-conversion-factors/nist-guide-si-appendix-b8 |